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Getting Started |
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Introduction Flash 8 |
(1:09 min) |
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- Introduction Flash 8
We will present the tutor for Flash 8 and explain the concept of the videos.
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The Workspace |
(5:13 min) |
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- Flash 8 Workspace - Components associated with Flash 8 Workspace
We will show you the basic workspace of Flash 8 and the compents associated with the workspace. Menubar, Tool-section, Property Inspector and the Stage are examples of different components. | | | | |
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Customizing the Workspace |
(10:01 min) |
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- Customize the workspace layout - Load and save the workspace layout - Expand and collapse panels
Its important that you know how to customize and move panels around the workspace to suit your personal needs. Its also possible to save and load the panel layout on the workspace. We will show you how to do it! | | | | |
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The Menu Bar |
(8:09 min) |
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- The menu - The different submenus
In this tutorial we will show you the menus and the submenus. Its used for navigating through the extensive functionalities in Flash 8. For instance open files, save files, choose different panels etc. | | | | |
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Keyboard shortcuts |
(5:15 min) |
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- Keyboard shortcuts
Learning the keyboard shortcuts in the beginning will save you a lot of time when using Flash 8. Instead of navigating through a menu-tree you can instantly get access to the function with an easy keyboard shortcut. | | | | |
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The Basics of the movie, Stage & Pasteboard |
(6:15 min) |
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- Basics of a movie - Open a movie - The Stage - The clipboard
We will explain the basics of the flashmovie, show your way around the stage and the very useful clipboard. | | | | |
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Basics timeline |
(5:50 min) |
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- Timeline - Frames - Keyframes - Layers
The timeline is in the top of the screen showing what frame is playing. The timeline consists of many frames. A keyframe represents a change in the movie content. | | | | |
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Setting up the stage |
(4:31 min) |
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- Setting up the stage - Size and color of your movie - Using grids, guides and rulers
Before you are starting to make a movie you should set up the stage. You can for instance change the size and color of your movie. Using grids, guides and rulers makes it easier for you to place objects in the correct place at the stage. | | | | |
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Your first animation |
(12:20 min) |
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- Create your first animation
Step-by-step tutorial for making your first animation in Flash Professional 8 using motion tween, ease-in and ease-out. This tutorial maybe contain some operations that havent been tought in the previous tutorials. But dont get alarmed. Its just to get you going with your first animation, showing how easy it is to make a basic animation, the bouncing ball! | | | | |
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Working with templates |
(5:55 min) |
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- Working with templates - Creating your own templates
The templates will help you to streamline your work. There are existing templates that can be very useful, but you can also easily make your own templates and saving them. | | | | |
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Publishing your first movie |
(10:17 min) |
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- Publish your movie - Differences between the .swf-file and a .fla-file
When working with Flash you are using two different movie files, the .fla and the .swf-file. Its important to know the differences between the two when you are working with a movie. To watch your movie in a web environment you have to publish it. We will show you how! | | | | |
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Bitmap & Vector Graphics |
(3:23 min) |
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- Bitmap graphics - Vector graphics
We will show you the difference between the bitmap graphics and the vector graphics. To know about these differences is very important when developing movies in Flash. | | | | |
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The Library |
(9:38 min) |
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- The library - Save into the library - Grab elements from the library
The library is a bin where you have all your sumbols and objects stored. Dragging and dropping objects and symbols from the library into the stage is very useful. It will speed up your work and keep your filesize to a minimum. | | | | |
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Organizing the Library |
(4:04 min) |
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- Organization of the library - Good methods to organize the library
This tutorial will show you how to organize the library. If you organize your folders in the library from start will make your Flash work so much easier. So dont be a slob, organize! | | | | |
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The Flash Tools  |
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The Pencil Tool |
(9:01 min) |
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- The pencil tool
This tutorial will show you how to use the pencil tool. Its very useful to help you draw a straight or a curved line. | | | | |
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The Stroketype |
(9:08 min) |
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- The stroketype
The stroketype is more than just your linetype, color and size. Its also includes linestyle and the way that two lines join. You can also customize your own linestyle. | | | | |
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The Line Tool |
(3:50 min) |
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- The line tool
The line tool is a useful tool to draw lines. Then you can use the properties of the line to change the appearance of the line. We will also show you the snap to-function. | | | | |
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The Rectangle Tool |
(7:50 min) |
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- The rectangle tool - The polystar tool
In this tutorial we will go through the rectangle tool and its properties. You can also use the polystar tool to draw an object with more sides than four. | | | | |
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The Oval Tool |
(3:33 min) |
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- The oval tool
In this tutorial we will go through the oval tool and its properties. Its a pretty handy tool to help you create a perfect circle or other oval shapes. | | | | |
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The Pen Tool |
(6:28 min) |
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- The pen tool
In this tutorial we will show you the pen tool and its properties. Its a good tool to create straight lines and also curved ones. | | | | |
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The Brush Tool |
(12:58 min) |
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- The brush tool
In this tutorial we will go over the brush tool and its properties.We will also show you some special graphical effects that can be created with the brush tool and the different brush modes. | | | | |
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The Paint Bucket Tool |
(6:41 min) |
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- The paint bucket tool
In this tutorial we will go over the paint bucket tool and its properties. Its very useful tool for filling in enclosed areas in objects with a color that you have chosen. | | | | |
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The Ink Bottle Tool |
(3:56 min) |
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- The ink bottle tool
In this tutorial we will go over the ink bottle tool and its properties. It lets you change the stroke color, the width and the style of lines or shape outlines. | | | | |
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Position, Graphics and Color  |
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Precise positioning |
(15:03 min) |
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- Precise positioning tools - Rulers - Grid - Guides - Snapping
In this tutorial we will go over the precise positioning tools. Its very useful tools to help you visualize exactly where different object will be in the final movie. | | | | |
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The Snap-To function |
(7:23 min) |
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- The Snap-To function
In this tutorial we will go over the snap-to function. It basically means it ties together, or repositions a currently selected element, according to either vertical, horizontal or an other objects position. It makes graphical positioning and attachment to other objects a lot easier. | | | | |
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Working with Shapes |
(6:56 min) |
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- Working with shapes - Edit shapes
In this tutorial we will go over working with shapes. Also we will show you how shapes and lines interact with eachother. | | | | |
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Working with colors - Part 1 |
(10:45 min) |
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- Working with colors - Websafe colors - Color mixer - The color swatches panel - Color palette
We will show you how to work with colors. You can use websafe colors in the color swatches panel or color mixer. We will also show you how to create, save and import your own color palette which is very useful in development. | | | | |
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Working with colors - Part 2 |
(11:03 min) |
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- Working with colors - Websafe colors - Color mixer - The color swatches panel - Color palette
We will show you how to work with colors. You can use websafe colors in the color swatches panel or color mixer. We will also show you how to create, save and import your own color palette which is very useful in development. | | | | |
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Gradients |
(15:19 min) |
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- Working with gradients - Linear gradient - Radial gradient
We will show you all about gradients. What they mean, how to create one, to save a gradient into a separate file as well as import a gradient from a file. | | | | |
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Bitmap Fills |
(5:04 min) |
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- Bitmap fills
In this tutorial we will show you how to fill an enclosed area with a bitmap using the paint bucket tool. | | | | |
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The Lock Fill Modifier |
(7:02 min) |
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- Lock Fill Tool
We will show you how the Lock Fill tool helps you extend fills and gradients into other shapes and objects, creating interesting effects. | | | | |
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Importing Graphics |
(10:39 min) |
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- Importing graphics - Working with graphics - Convert into vector-graphics
We will show you how to import and work with graphics in Flash, for example jpeg-and bitmap files. Its easy and very useful. We will also show you how to convert the graphics into vector-graphics to lower your filesize. | | | | |
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Working with Objects  |
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Objects |
(7:17 min) |
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- Creating objects - Selecting objects
This chapter is about objects. We will show you how to create an object with the object drawing-tool and work with objects. | | | | |
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The Lasso tool |
(5:45 min) |
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- Lasso-tool - Selections with the lasso tool - Using the magic-wand tool
This chapter is about the lasso tool and the different selections within the lasso tool. There are some different techniques to use the lasso tool. | | | | |
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The basics of Objects |
(5:30 min) |
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- Objects - Movement of objects - Bring in and delete objects
This tutorial covers objects. Make sure that you are able to create an object before going into this tutorial. It also teaches the movement of objects and more. | | | | |
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Modifying Objects |
(8:54 min) |
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- Working with objects - Modify objects with the selection tool - Modify objects with the subselection tool
In this tutorial we will show you how to work with objects. We will use the selection tool and the subselection tool to modify outlines and fills. | | | | |
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Transforming Objects - Part 1 |
(9:50 min) |
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- Working with objects - The free transform tool - Rotate objects - Skew objects
We will go over working with objects. Specifically we will teach you about the free transform tool. That can be used to scale and rotate an object etc. | | | | |
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Transforming Objects - Part 2 |
(10:31 min) |
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- Working with objects - The free transform tool - Distortion tool - Envelope tool - The transform panel
We will go over working with objects. Specifically we will teach you about the free transform tool. That can be used to scale and rotate an object etc. | | | | |
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End Lines |
(7:48 min) |
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- Working with end lines of an object
We will go over working with end lines of an object. You can use the ends to change the direction or the curve of a line. | | | | |
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Optimizing |
(5:09 min) |
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- Working with optimizing curves of your object.
Optimizing curves are very important, especially if you want to lower your filesize of the endproduct, the .swf-file. | | | | |
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Modify fills and lines |
(6:00 min) |
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- Modifying Objects and Shapes - Expand fill - Soften fill edges - Convert lines to fills
We will work with objects and shapes in this tutorial. You can change objects and shapes with the tools; Expand Fills, Soften Fill Edges and Convert Lines to Fills. | | | | |
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Eyedropper Tool |
(3:53 min) |
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- Eyedropper tool - Copy strokes and fills
In this tutorial we will go over copying strokes and fills with the eyedropper tool. | | | | |
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Find and replace |
(7:41 min) |
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- Find and Replace
The Find and Replace feature helps you find and replace a specified element in a flash document. You can for instance search for a text string, a certain type of font, a specific color, a symbol, a sound file, a video file or an imported bitmap file. You can also replace a specified element with an element of the same type. | | | | |
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Combine Objects |
(4:50 min) |
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- Combine objects feature
The Combine Objects feature lets you create new shapes by combining och altering existing objects with different tools. | | | | |
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Grouping and breaking objects |
(9:24 min) |
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- Group objects - Ungroup objects - Break objects apart
We will show you how to group objects, ungroup objects as well as break apart objects on the stage. Objects that is grouped together will stay together no matter what. It can be any object on the stage. | | | | |
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Tranformation Point |
(5:31 min) |
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- Transformation point
In this tutorial we will go over the transformation point of an object. The transformation point appears in the center of the selected element when the free transform tool is on and can be moved around to create different effects. | | | | |
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The Stage order |
(6:38 min) |
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- The Stage order
The stage order is basically the order of which you are seeing certain objects on the same layer. Its also easy to rearrange the order of the objects or shapes on the stage using the Arrange command. | | | | |
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The History Panel |
(8:06 min) |
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- The History panel - How to use the History panel
The History panel shows a list of the steps that you have performed in the active document since you have created, or opened that document up to a specified number of steps. You can also create commands using the history panel. | | | | |
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Working with Symbols  |
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Working with symbols |
(6:22 min) |
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- Working with symbols - Convert to symbols
This tutorial will go through why you would want to create a graphic symbol, and also show you how you apply one to the stage. Each symbol has a unique timeline and stage complete with layers. | | | | |
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Graphic Symbols |
(3:37 min) |
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- Working with symbols - What are graphic symbols
This tutorial will go through what the graphic symbols are and what they are used for. Graphic symbols are for static images and they are used to create reusable pieces of animation that are tied to the main timeline. | | | | |
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Movieclips |
(7:45 min) |
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- Working with symbols - What are movieclips
This tutorial will go through what the movieclips are and what they are used for. Movieclips have their own multiframe timeline that is independent to the main timeline. They are used to create reusable pieces of animation that are nested into the main timeline. Its the most widely used symbol in Flash. | | | | |
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Buttons |
(7:22 min) |
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- Working with symbols - What are button symbols
This tutorial will go through what the button symbols are and what they are used for. Button symbols are used to create interactive buttons that respond to mouseclicks, mouse roll-overs and other actions. Button symbols are also reusable pieces of graphic that are tied to the main timeline. | | | | |
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Fonts |
(5:30 min) |
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- Working with symbols - What are font symbols
This tutorial will go through what the font symbols are and what they are used for. Font symbols are also reusable pieces of graphic stored in the library that are tied to the main timeline. | | | | |
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Create a symbol |
(7:23 min) |
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- Working with symbols - How to create symbol - Convert to symbol - Duplicate symbols - Registration point
We will show you how to create symbols from scratch, create them from existing objects and you will also know why you would want to create empty symbols. Another useful thing is the ability to duplicate symbols. | | | | |
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Converting a symbol to a movieclip |
(6:50 min) |
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- Working with symbols - How to convert a symbol to a movieclip
We will show you how to create movieclips from symbols. | | | | |
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Modify symbols |
(5:40 min) |
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- Working with symbols - Modify a symbol - Symbol properties - Using symbols from different libraries
We will show you how to modify and change a symbol, how to handle the symbol properties and to use symbols from different libraries. | | | | |
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Differences between objects and symbols |
(5:07 min) |
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- Differences between objects and symbols
In this tutorial we will show you what the differences are between objects and symbols. | | | | |
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Working with Text  |
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Typing and spelling |
(11:23 min) |
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- Working with text - Static text - Dynamic Text - Input text - Check spelling
We will show you how to work with text. Specifically how to type text and to spell check the text etc. There are three types of text that goes into the stage; static text, dynamic text and input text. You can also add words to your personal dictionary using the Check Spelling. | | | | |
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Selecting text |
(6:46 min) |
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- Working with text - Selecting text - Edit text
In this tutorial we will go through how to select certain portions of a text block and edit the contents. | | | | |
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Find and replace text |
(6:04 min) |
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- Working with text - Edit text - Find and Replace
In this tutorial we will go through how to use the Find and Replace tool to replace certain portions of a text block or specific words. | | | | |
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Basic text properties - Part 1 |
(11:29 min) |
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- Working with text - Basic properties - Font rendering method
We will show you the basic properties that you can change within a text block. | | | | |
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Basic text properties - Part 2 |
(8:36 min) |
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- Working with text - Basic properties - Auto kern - Textlink - Relative URL
We will show you the basic properties that you can change within a text block. | | | | |
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Advanced properties |
(9:17 min) |
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- Working with text - Advanced properties - Auto kern - Render text as HTML
We will show you the advanced properties that you can change within a text block. | | | | |
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Publish text |
(7:14 min) |
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- Working with text - Publish text
In this tutorial we will go through text publishing. | | | | |
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Formatting text |
(3:54 min) |
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- Working with text - Formatting text
In this tutorial we will go through text format box. You can play alot with your text. For instance setting an indent, spacing your lines apart, setting your left and right margins etc.. | | | | |
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Text effects - Part 1 |
(11:53 min) |
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- Working with text - Text effects
Not only can you easily add text to your Flashproject. You can also skew, rotate, flip and apply a filter to a text. We will show you these effects in this tutorial. | | | | |
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Text effects - Part 2 |
(7:09 min) |
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- Working with text - Text effects - Animate text - Break apart text - Distribute to layers
Not only can you easily add text to your Flashproject. You can also make an animation of your text. We will show you how in this tutorial. | | | | |
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Working with Layers  |
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What are layers |
(2:38 min) |
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- What are layers - What are they used for
We will show you what layers are and why they are so important to flash. Layers help you organize your artwork in your project. | | | | |
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Creating layers |
(7:06 min) |
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- Create layers - Activate layers
We will show you how to create layers, activate layers and to create and activate folders. | | | | |
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Layer functions |
(6:04 min) |
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- Layer functions - Show layer - Hide layer - Delete layer - Lock layer
We will show you some different layer functionality. For instance move layers, delete layers, select multiple layers etc. | | | | |
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Organizing layers |
(5:50 min) |
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- Layer functions - Organize layers - Creating folders - Working with layers and folders
Creating and organizing layers and folders is important for you if you want to have an easy structure to follow when you are developing your flash project. | | | | |
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Guide layers |
(15:02 min) |
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- Layer functions - Guide layer
In this tutorial we will show you what guide layers are, how to create a guide layer and the functions that are associated with the layers and the guide layers. | | | | |
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Mask layers |
(11:44 min) |
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- Layer functions - Mask layer
In this tutorial we will go over masking layers and what they are. Its very useful when you want to make special effects on text and other objects. | | | | |
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